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The core strength lies in its modularity. You can create an infinite number of building shapes and heights based on simple splines.
The core philosophy behind Archmodels Vol. 267 is efficiency through . Instead of modeling every building from scratch, users can define the shape of a city block using splines and allow the modular system to populate it. 1. Unmatched Variability archmodels vol 267
Should we discuss how to into Unreal Engine or Unity via FBX/OBJ workflows? The core strength lies in its modularity