: You can kick blocks and skeletons into open spaces or traps. Kicking a skeleton into a spike trap destroys both the skeleton and the spikes, clearing the path. Obstacle Management : Stepping on spikes consumes

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Spikes and traps are more frequent; stepping on them often ends the run or consumes multiple moves.

Certain levels contain hidden items (like keys or artifacts) that are mandatory for unlocking later "true ending" scenarios. Ensure you have the spare moves to detour for these items before reaching the final goal. 3. Level Milestones & Unlocking Scenarios