Straitened Times Version 0.56 |top| -

The game relies on a schedule system (morning, afternoon, evening, night) where players trigger specific visual novel events based on their choices. 🔄 What Version 0.56 Typically Represents

Every resilience action (e.g., stockpiling, repairing, mutual aid) carries an opportunity cost: time, friction, or trust. Playtests showed that players initially underinvest in trust‑based actions until the engine’s “reciprocal altruism” pays off after ~20 turns. Straitened Times Version 0.56

The update introduces significant mechanical changes, focusing on player interaction with the game world: The game relies on a schedule system (morning,