Cutscenes are stuttering. Fix: In the RE Framework GUI (press Insert in-game), navigate to Rendering > DX11 > toggle Async Shader Compilation to ON .
The primary trade-off is the lack of Ray Tracing (RT) support, though many players find the game's standard SSR (Screen Space Reflections) more than adequate. resident evil 3 directx 11 new
| Graphics Card | Average FPS (DX11) | Average FPS (DX12) | | :--- | :--- | :--- | | RTX 2070 Super | | 157.3 | | RX 5700 XT | 142.6 | 145.1 | | GTX 1080 | 121.9 | 123.3 | | Data Source: ComputerBase.de | || Cutscenes are stuttering
If you’re trying to decide which version to play, performance considerations are crucial. Here’s what the benchmarks and community testing have shown: | Graphics Card | Average FPS (DX11) |
Capcom listened to community feedback regarding these issues. They released a separate "dx11_non-rt" branching version on Steam. This rollback version removes ray tracing but restores pure performance efficiency. Performance Benefits of the New DirectX 11 Build
Save files created on the DirectX 12 next-gen version cannot be read by the DirectX 11 legacy version. You must either transfer your older backup saves or start a new campaign.